Seminar Universitas PGRI Semarang, PROSIDING SEMINAR NASIONAL PENDIDIKAN (SENDIKA) 2018

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PENGEMBANGAN MEDIA PITUNG (TOPIK BERHITUNG) BERBASIS VISUAL BASIC APPLICATION DAN TRIGGERS PADA PEMBELAJARAN MATEMATIKA KELAS II SD
Annii Miftahur Rohmah, Mei Fita Asri Untari, Wawan Priyanto

Last modified: 2018-07-24

Abstract


Telah dilaksanakan penelitian tentang Pengembangan Multimedia Interaktif Pitung Berbasis Visual Basic Application dan Triggers Pada Pembelajaran Matematika Kelas II SD yang dilatar belakangi oleh siswa kelas II SD masih merasa kesulitan dalam belajar Matematika materi perkalian. Berdasarkan latar belakang, rumusan masalah dalam penelitian ini adalah Bagaimanakah pembelajaran matematika yang selama ini diterapkan di kelas II Sekolah Dasar selama ini serta Bagaimanakah karakteristik, kevalidan dan kepraktisan penerapan pengembangan media pembelajaran multimedia interaktif pitung berbasis Visual Basic Application dan Triggers pada mata pelajaran Matematika kelas II. Tujuan yang hendak dicapai dalam penelitian ini adalah untuk mendeskripsikan bagaimana pembelajaran matematika yang selama ini diterapkan di kelas II Sekolah Dasar serta untuk mengetahui karakteristik, kevalidan dan kepraktisan penerapan pengembangan media ajar multimedia interaktif pitung berbasis Visual Basic Application dan Triggers pada mata pelajaran Matematika kelas II Sekolah Dasar. Pengembangan media ajar multimedia interaktif pitung berbasis Visual Basic Application dan Triggers pada mata pelajaran Matematika kelas II Sekolah Dasar.menggunakan metodologi penelitian Research and Development (R&D). Teknik pengumpulan data dalam penelitian melalui observasi, wawancara, dan kuesioner (Angket). Implementasi media ajar multimedia interaktif pitung berbasis Visual Basic Application dan Triggers dilaksanakan di Kelas II SDN Bulungkulon 01, SDN Bulungkulon 02 dan SDN Tanjungrejo 08. Angket validasi ahli media dan materi pembelajaran diuji kan dengan hasil yang diperoleh dari validator sebesar 94,26%, serta hasil persentase yang diperoleh dari ketiga guru kelas II adalah 90,62% jadi dapat disimpulkan bahwa media yang dikembangkan termasuk dalam kriteria “sangat baik” dan sangat layak digunakan. Sedangkan rata-rata hasil persentase angket tanggapan siswa dari ketiga SD memperoleh 93,8%, hal ini menunjukkan bahwa media yang dikembangkan praktis untuk digunakan dalam pembelajaran.

Kata kunci: multimedia interaktif pitung, Visual Basic Application dan Triggers

Has conducted research on Development of Interactive Multimedia Pitung Based Visual Basic Application and Triggers In Second Class Mathematics Learning Elementary backgrounded by second grade students of Elementary School still find difficulties in learning Mathematics material multiplication. Based on the background, the formulation of the problem in this research is how the mathematics learning that has been applied in the second grade of elementary school so far and how the characteristics, validity and practical application of the development of interactive multimedia learning media pitung based on Visual Basic Application and Triggers on the subjects of class II Mathematics . The aim of this research is to describe how mathematics learning which is applied in second grade of elementary school and to know the characteristics, validity and practicality of application of development of interactive multimedia teaching media based on Visual Basic Application and Triggers on the subjects of Secondary School Mathematics Basic. development of interactive multimedia teaching media based on Visual Basic Application and Triggers on Secondary School Mathematics class II. using Research and Development (R&D) research methodology. Data collection techniques in research through observation, interviews, and questionnaires (Questionnaire). Implementation of interactive multimedia teaching media based on Visual Basic Application and Triggers implemented in Class II SDN Bulungkulon 01, SDN Bulungkulon 02 and SDN Tanjungrejo 08. Questionnaire validation of media experts and learning materials tested using Percentage of Agreement (PA) formula with the results obtained from the validator 94.26%, and the percentage obtained from third grade teachers is 90.62% so it can be concluded that the developed media is included in the criteria of "very good" and very feasible to use. While the mean result of the questionnaire of the students' responses from the three Elementary School obtained 93.8%, it indicates that the developed medium is practical for use in learning.

Keywords: interactive multimedia teaching, Visual Basic Application and Triggers


Full Text: 581-589