Seminar Universitas PGRI Semarang, PROSIDING SEMINAR NASIONAL PENDIDIKAN (SENDIKA) 2018

Font Size: 
KEFEKTIFAN MODEL TGT (TEAMS GAMES TOURNAMENTS) BERBANTU MEDIA MOJEKO TERHADAP HASIL BELAJAR SISWA TEMA EKOSISTEM KELAS V SDN 3 BANYURINGIN
Nurul Khotimah, Harto Nuroso, Fine Reffiane

Last modified: 2018-09-07

Abstract


Penelitian ini bertujuan untuk mengetahui efektifitas model TGT (Teams Games Tournaments) berbantu media mojeko terhadap hasil belajar siswa  tema ekosistem kelas V SD Negeri 3 Banyuringin. Jenis penelitian ini adalah kuantitatif dengan desain Pre-Experimental Designs Bentuk desain penelitian yang digunakan adalah one-group pretest-posttest design. Populasi penelitian ini adalah seluruh siswa kelas V SD Negeri 3 Banyuringin. Teknik sampling yang digunakan yaitu Non probability. Data dalam penelitian ini diperoleh melalui teknik tes dan nontes.. Peningkatan pretest dan posttest yang dihitung melalui uji gain pada saat post-test yaitu 0,5 termasuk kategori sedang. Hal ini karena diterapkannya pembelajaran menggunakan model TGT (Teams Games Tournaments)berbantu media mojeko. Berdasarkan analisis uji t diketahui lebih dari () maka  diterima dan ditolak Sehingga dapat disimpulkan bahwa model TGT (Teams Games Tournaments) berbantu media Mojeko efektif terhadap hasil belajar siswa tema Ekosistem. Kata Kunci: Model TGT (Teams Games Tournaments), Media Mojeko, Tema Ekosistem, Hasil Belajar  Abstract: This study aims to determine the effectiveness of models TGT (Teams Games Tournaments) media-assisted mojeko on student learning outcomes theme of ecosystem class V SD Negeri 3 Banyuringin. The type of this research is quantitative with Pre-Experimental Designs design The research design used is one-group pretest-posttest design. The population of this study is all students of grade V SD Negeri 3 Banyuringin. Sampling technique used is Non probability. The data in this study were obtained through test and non-test techniques. The pretest and posttest improvement calculated through the gain test at the post-test level is 0.5, including the moderate category. This is because the application of learning using the model TGT (Teams Games Tournaments) aided media mojeko. Based on the analysis of t test known thitung more than ttabel (7,994≥2,109) then Ha accepted and Ho rejected So it can be concluded that the model TGT (Teams Games Tournaments) media aid Mojeko effective against student learning outcomes Ecosystem theme. Keywords: TGT (Teams Games Tournaments), Mojeko Media, Ecosystem Theme, Learning Outcomes

Full Text: PDF